The small print, done properly
Credits and licences
Kung Fu Granny was made by one person, but not from nothing. These are the people and tools whose work is in the game.
The game
- Design, direction, programming, level design and production: Nikola
- Engine: Unreal Engine 5 by Epic Games
- Marketing partner: 24indie.com
Music (car radio)
All tracks are used under the Pixabay Content License, which allows commercial use in games. Thank you to the artists.
| Artist | Track |
|---|---|
| Bernhard Schürmann | Disco Jump |
| Bernhard Schürmann | Gipfelstürmer (Akkordeon Polka) |
| Bernhard Schürmann | Magic Moments |
| Bernhard Schürmann | Romantic Saxophones |
| Bernhard Schürmann | Ruck Zuck (Volksmusik Eigenkomposition) |
| Bernhard Schürmann | Spiel mir eine alte Melodie |
| dferun | Vibrant Steps (Polka) |
| dferun | Yearning |
| dmassaiii | Polka Dots |
| dpstudiomusic | Moldavian Polka |
| LP Studio Music | Balkan Fire and Rhythm |
| MuzaProduction | Russian Folk Vo Sadu Li |
| NickPanek | Australian Style Polka Instrumental |
| NickPanek | Balkan Brass Groove with Vaportrap Vibes |
| NickPanek | Modern Techno with a Russian Twist |
| NickPanek | Russian Underground Hip Hop Beat |
| NickPanek | The Wilfred Waltz (Polka Masterpiece) |
| Roman_Sol | Russian Folk Waltz |
| SergeQuadrado | Russian Morning |
| trycja | Rhythms (Celtic Balkan) |
Music provided by Pixabay.
Sound effects
Sounds from freesound.org, used under the licence shown. Some were edited (trimmed, pitched or layered). Other sound effects were recorded or made for the game.
| Sound | Author | Licence |
|---|---|---|
| Cat, Screaming, A | InspectorJ | CC BY 4.0 |
| Mechanic squeak 09 | LG | CC BY 4.0 |
| male pain sound effects | rockittt | CC0 |
| Tom-esque Scream 1 | se2001 | CC0 |
| Cartoon-like male attack effort vocal sfx | A_kn | CC0 |
| Tires Squeaking | RutgerMuller | CC0 |
| squeak_01 | joedeshon | CC0 |
Fonts
| Font | Designer | Used for | Licence |
|---|---|---|---|
| Craze Retro | Vladimir Nikolic | Logo, menus and headlines | Copyright Vladimir Nikolic |
| SaH1Outline (fill and ring) | Seva | In-game HUD | Apache License 2.0 |
| Opsilon | GGBotNet | Tips and labels | SIL Open Font License 1.1 |
Tools and AI disclosure
The game was built in Unreal Engine 5 with Blender and other standard tools. Every design decision, system and the overall direction is Nikola's own. In the interest of honesty: AI-assisted tools helped with debugging, with getting unstuck on dead ends, with mesh topology clean-up, and with generating some models and textures, which were then adjusted by hand to fit the game.
Legal
Unreal® Engine. Copyright 1998 – 2026, Epic Games, Inc. All rights reserved. Unreal® is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere.
Steam and the Steam logo are trademarks of Valve Corporation. All other trademarks are the property of their respective owners.
Kung Fu Granny is a work of fiction. Any resemblance to real grandmothers, living or retired, is purely coincidental.
Spotted a missing or wrong credit? Please email info@kungfugranny.com and I will fix it quickly.