For press and creators

Press kit

Everything you need to write about, stream or make a video about Kung Fu Granny. It is all free to use. Credit the game and link back, and do not alter the logo.

Fact sheet

Developer
Nikola (solo indie developer)
Based in
Croatia and Slovenia
Release date
Coming soon
Platforms
Windows PC (Steam)
Genre
Open-world action, kung fu, crime sandbox
Players
Single-player
Controls
Keyboard and mouse, gamepad
Engine
Unreal Engine 5
Price
To be announced
Steam
Coming soon
Press contact
info@kungfugranny.com
Marketing partner
24indie.com

Description

Short

Kung Fu Granny is an open-world kung fu crime game for PC. You play one furious grandmother who kicks, robs shops, steals cars and tries to shake the police in an endless, fog-soaked city with a deliberate PlayStation 2-era look.

Long

Kung Fu Granny is a third-person, open-world action game where you play a grandmother who has had enough. Fight with fists and feet, or grab a pistol, Uzi, SMG, shotgun or sniper rifle. Every shop in the city has a money bag waiting at the door: rob it, then get away before the shopkeeper's call brings the police.

The heat system escalates from a single patrol car to armed response and spec-ops units. Shake them by ducking into alleys, outrunning them in a stolen car, buying heat removal at the shop or visiting the priest at the church.

Steal any of 20 hand-built vintage cars, crash them into things and listen to a radio with 20 tracks. The city is generated from a random seed and never ends: Old Town streets, East Block housing, parks, churches, alleys and tunnels, all hidden under thick smog and a dithered, low-resolution look inspired by PlayStation 2 games.

Kung Fu Granny is a single-player game for Windows PC (Steam), made entirely by one developer.

Key features

  • Third-person open-world action with fists, feet and six weapons
  • Rob every shop, then escape before the cops arrive
  • Steal any of 20 hand-modelled cars, with crash damage and a 20-track radio
  • A five-level heat system, from a single patrol car to spec-ops units
  • An endless procedural city: Old Town, East Block, parks, churches, alleys and tunnels
  • Deliberate PlayStation 2-era look with dithering, fog and a day and night cycle
  • Single-player on Windows PC, with keyboard and mouse or gamepad

Trailer

The announcement trailer is not out yet. Email info@kungfugranny.com to be sent the video file as soon as it is ready.

Screenshots

All screenshots (ZIP)

Logos and key art

Logos and icons (ZIP)
Kung Fu Granny logo on a dark background
Kung Fu Granny logo on a light background

Steam capsule art

All capsules (ZIP)

About the developer

Bio

Nikola is a 28-year-old independent game developer from Croatia and Slovenia. Kung Fu Granny is his first game: designed, built from scratch and self-published by one person with Unreal Engine 5 and Blender. AI-assisted tools were used for debugging and for generating some models and textures, which are reworked by hand; the design and direction are entirely his. The game's marketing is supported by 24indie.com.

About 24indie.com

24indie.com is a small team of friends who promote independent developers and their games. They are the marketing partner of Kung Fu Granny.

Credits and licences

Music, sound effects, fonts and tools are listed on the credits page.

Contact

info@kungfugranny.com

Review keys, interviews, extra assets and anything else you need. I usually reply within a couple of days.